They released a decent sized patch today that was a lot of balance tweaks and bug fixes. I personally think this game has potential and a team that wants to work on making it better, which is more than I can say for some games. The devs are people too and deserve some amount of credit for making an effort. That was a pretty brutal review and some of the points are warranted, but I disagreed with enough of it that I felt like I should play devil's advocate. "Hi I'm a nun that swears!" That's great, I'm not sure that qualifies as a joke, but would you please stop telling me this every time we meet? Why is this your only line of dialogue? T3, T4 and T5 all had more depth and humor The radio DJ and adviser commentary is not even that funny, it's just a couple of routine jokes all on repeat. If it continues in this direction T6 will be a hollow fish bowl of a city builder that has more in common with Anno than previous Tropico's aside from the music and location There's not even workers skills or managers, it's just generic people with nothing special to think about or make choices over T6's version is a social media style click and wait timer, it's just a progress bar with no interesting choices to be made.īridges and tunnels are welcome additions, if it wasn't for the fact they just mask how tiny the islands are and how little room there is to do anything interesting with farming other than to follow the missions instructions and be done with it T6 brings back "raiding" which was a thing missing since T2, the problem is T2's version had depth and was interesting. If this was Tropico 3 and the first attempt at rebooting tropico into a 3D engine I'd say they were on a good path, the problem is we've already seen what the series can evolve into (T4 and/or T5) but this is a dumbed down T3, a step backwards in many waysĮven the "new" systems aren't that special. The framework for a good game is here but it's missing so much compared to T4 and T5 that it's just kinda meh Which is a shame because the engine itself is solid and functional. Overall the list of what's missing (for me) is longer than the list of what's included. So overall content is lower, customization is lower, ability to control wage/rent is lower and so on There's 15 stand alone missions (the way T3 used to be ~ compared to T4 and T5 both of which had entire campaigns + stand alone missions). It lacks presidente backgrounds and customization traits, it lacks a campaign mode, it lacks individual tree and decoration placement, it lacks micromanagement of wage/rent and quite a few other things While it technically has more buildings, that's about all that can really be said for T6. T6 is like a simplified T3 with the worst parts of T5 shoveled on top
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |